Ended
{{@converters.prettyTime('Thu Apr 07 2022 00:00:00 GMT+0000 (Coordinated Universal Time)', true)}}
Divisions
Played in the Florida Grid League within 2020 or 2021
Has not yet played in the Florida Grid League
MAX HSPU
MAX HSPU in 30 Second Cap
PLEASE MAKE SURE THE VIDEO ANGLE ALLOWS TO SEE THE BUTT OFF THE WALL AT THE TOP. IF WE CANNOT CLEARLY SEE THE BUTT IS OFF THE WALL AND ALL OTHER STANDARDS, WE CAN NOT COUNT THE VIDEO.
STRENGTH + AGILITY TEST
8 bar facing burpee
16 DL 325/200
For Time
No bouncing is allowed. Arms slightly bent is ok, but any intentional acceleration of the bar on the way down will result in a penalty.
Bar-facing burpee must have a VISIBLE line on the floor that has one foot on either side of it while the chest is in contact.
Must be able to view chest contact and DL standards (shoulder behind bar at extension) in video submission.
10 HANG CLEAN
10 Hang Clean
205/135
The first rep may come from the ground.
PLEASE ENSURE ELBOWS BREAKING THE PLANE OF THE BAR ON THE HANG CLEAN. IF THE ANGLE OF THE VIDEO DOES NOT CLEARLY SHOW THE ELBOWS BREAKING THE PLANE AT EXTENSION, WE CAN NOT COUNT IT.
UTILITY COUPLET
4 rope climbs 15/12’
20 thrusters 135/90
For time.
- Rope height MUST be confirmed in a single continuous video with the test completion.
- Ensure camera angle allows for visual confirmation of athlete making contact at target height at the top of the rope climb and both feet touching at the bottom.
- First thruster may start with a full clean.
- Clear visualization of the hips breaking parallel and the bottom of the thruster.
- Clear visualization of elbows, hips, and knees locking out at the top of the thruster.
25 TOES TO BAR
25 TOES TO BAR
For time
Make sure both primary standards are clearly visible in the video ensuring it is possible to tell the heels break the plane.
5 CLUSTERS
FOR TIME
185/125
The barbell may not be touched until time begins.
Time stops when the barbell is locked out overhead on the last rep.
MAKE SURE:
Please state your name, the test completed and the current year at the beginning of the video
All standards are clearly visible and performed completely. We cannot accept a video where we cannot see the standards clearly.
Make sure the knees are completely locked out at the end of each movement prior to beginning the next.
Clearly identify ALL weights in a continuous frame. Use clips.
TRIAD METCON
35 Chest to bar pull-ups
25 Wall balls 20/14
15 Ground to overhead 135/90
Viewing camera angle must include:
Clear visibility of:
- Chest contact
- Hip depth and contact with the wall ball target
- Extension on the ground to overhead
3 REP SNATCH
3 rep snatch for time.
Pick one weight with the highest point value you can achieve:
275/185 = 4pts
250/170 = 3pts
225/150 = 2pts
200/135 = 1pt
The highest point value wins. If multiple players pick the same point value, the time is the tiebreaker.
Use the highest snatch weight you can perform unbroken. Unbroken is defined as "subsequent reps only having momentary contact with the ground... as in touch and go". Resting while supporting the bar weight off of the ground is allowed (such as at the hips).
* please ensure the camera angle allows a proper view of hips and knees opening at the top of the lift while weight is locked out overhead.
The highest point value lift wins. If multiple players perform the same point value, the time it took to perform the lift is the tiebreaker.
BODYWEIGHT COUPLET
15 deck to squat over box 24/20
10 weighted pistols 25/15
Chest contact with the ground is defined as the nipple region.
Pistols may be performed anywhere in proximity to the box as long as all standards are visible in the camera angle.
MAKE SURE THE DB MOVES WITH THE BODY.
THE HIP MUST BE FULLY OPEN AT THE TOP OF THE PISTOL WITH THE TORSO VERTICAL. HUNCHED OVER REPS WILL NOT COUNT.
FATIGUE STRENGTH TEST
16 tall box jump overs 36/30"
8 clean and jerks 225/150
Player may use bumper plates to achieve additional height on the box.
*Please ensure the stability of the box before performing jumps.
*Please make sure camera angle allows visibility to hips and knees locking out BEFORE the barbell begins its descent AKA while arms are locked out and weight overhead.
12 TRIPLE UNDERS
Player’s jump rope must pass three times under the athlete’s feet after beginning the jump and before landing each repetition
* please ensure the video quality allows visual confirmation of the rope traveling 3 times under the feet.
GRID KONG
1 Deadlift (455/285)
2 Med Ball Ring Muscle Ups (20/14)
3 Double Dumbbell Squat Clean + OH Squat Complex (70/50)
4 Free Standing Handstand Push Ups
Medball must be supported by the legs anyhow during the muscle up.
The free standing hand stand pushups start in a tripod with the head on the ground and end with arm extended, supporting bodyweight, with hips stacked over shoulders.